AV Technology, Systems Contractor News and Tech & Learning are co-hosting this one-day virtual conference alongside event partners the National Association of Collegiate Esports (NACE) and the Network of Academic and Scholastic Esports Federations (NASEF).
Join Chris Burgos on this expert panel, Anatomy of an Esports Program in 2024 – Planning, Infrastructure, Software, Hardware to Streaming, which explores the full spectrum of what is needed from infrastructure, signal distribution and the technologies in universities and K-12 schools, to run a successful esport program. From projectors and consoles to PCs, broadcast equipment, screens, virtual reality, webcams, interactive whiteboards, – every angle is covered. Discover the hidden gems of the YouTube and Twitch streaming universe. You won’t want to miss this!
Designed for esports decision-makers from K-12 and higher education as well as pro AV/IT professionals, this virtual conference aims to explore the trends, tools, and experiences in esports & education.
Why should you attend?
- To learn about how esports has integrated into the curriculum at colleges, universities and K-12 classrooms across North America
- To chat with high-level experts on esports.
- To hear from your peers on how they are introducing or have implemented an esport program in their schools and universities